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String Games Provides directions, illustrated with photographs, for making many different string figures--from the fairly simple Jacob's Ladder to more complex Mt. Fuji--along with information about their history and meaning. Reprint.
by Richard Darsie
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Mind games, advice, stories, and truth for thinking free This book you're holding, "Mind Games," is one part my story and one part the lessons I've learned about my mind and how I cannot survive without thinking free-and neither can you.
by Matthew Paul Turner
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Rating: 5.00
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Artificial Intelligence for Games The complete reference on real-time artificial intelligence for games has now been updated and revised for the hottest new industry trends.
by Ian Millington, John Funge
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Rating: 5.00
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Serious Games The author explores the ways in which games can be used to instruct and inform as well as provide pleasure. He uses innovative approaches to problem solving through individualized game techniques.
by Clark C. Abt
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Rating: 4.00
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On numbers and games ONAG, as the book is commonly known, is one of those rare publications that sprang to life in a moment of creative energy and has remained influential for over a quarter of a century.
by John Horton Conway
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Rating: 4.80
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Ender's Game An expert at simulated war games, Andrew "Ender" Wiggin believes that he is engaged in one more computer war game when, in truth, he is commanding the last Earth fleet against an alien race seeking Earth's complete destruction.
by Orson Scott Card
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Rating: 5.00
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Games, Purpose and Potential in Education This unique text focuses on how games can fit into education and instructional design, touching on such fundamental topics as identity development, gender diversity and motivation.
by Christopher Thomas Miller
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My 60 memorable games
by Bobby Fischer
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The meaning of video games, gaming and textual studies In this way, this book makes a contribution to the study of video games, but it also aims to enrich textual studies.
by Steven Edward Jones
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The functions of role-playing games, how participants create community, solve problems and explore identity This analytical study takes a deeper look at the world of role-playing games, providing a theoretical framework for understanding their more acute psychological and sociological functions.
by Sarah Lynne Bowman
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